


We are flexible, discuss with our team to find the best solution to your needs and budget.
​
Full Raw Mocap Service
Comprehensive capture and data cleaning, delivering raw or cleaned mocap data. Ideal for clients handling their own post-processing or animation pipelines.
Hourly Rate: $500–$900/hour
-
For short captures (e.g., walk cycles, basic interactions).
-
Includes body capture, and data cleaning (jitter removal, marker fixes).
Daily Rate (8 hours): $3,500–$6,500/day
-
For complex scenes (e.g., combat, cinematics)
-
Includes body capture and cleaned data delivery.
Per-Second of Cleaned Data:
-
Basic animations (e.g., walk/run cycles): $10–$20/second.
-
Complex animations (e.g., combat, stunts): $20–$35/second.
-
Facial capture add-on: $6–$12/second.
-
Finger tracking add-on: $3–$6/second.
Weekly Rate (5 days, 8 hours/day): $15,000–$25,000/week
-
Comprehensive package for large-scale projects, including multiple actors and cleaned data delivery.
Optional add-ons (billed separately):
-
Facial capture: $350–$600/hour.
-
Finger tracking: $120–$300/hour.
-
Custom prop/stunt rig design: $400–$1,500/day.
​
Game-Ready Processing Add-On
Optional add-on to the Full Raw Mocap Service, providing retargeting and optimization for game engines (e.g., Unreal Engine, Unity). Available for any Full Raw Mocap Service booking.
Per-Second of Game-Ready Data:
-
Basic animations (e.g., walk/run cycles): $15–$20/second.
-
Complex animations (e.g., combat, stunts): $20–$30/second.
-
Facial capture add-on: $4–$7/second.
-
Finger tracking add-on: $3–$5/second.
Flat Rate (per project): $800–$2,500/project
-
For small projects or fixed deliverables (e.g., specific animation sets).
-
Includes retargeting to client’s rig and game engine optimization (e.g., keyframe reduction, loopable animations).
Hourly Rate (for complex retargeting): $250–$500/hour
-
For extensive retargeting or custom pipeline integration.
​
Additional Services
Consulting and Pre-Production: $150–$400/hour
-
Pipeline setup, script breakdown, and capture planning.
Remote Directing: $150/hour
-
Live streaming of mocap data for interstate/international clients.
Training for Client Teams: $800–$2,000/day
-
Training for in-house mocap workflows.
​
Dry Hire
For clients providing their own actors, technicians, and post-processing team. Includes access to our mocap stage, Optitrack system, suits, markers, and basic technical support.
Hourly Rate: $120–$200/hour
-
Ideal for short sessions or clients with in-house expertise.
-
Minimum booking: 4 hours.
Daily Rate (8 hours): $900–$1,600/day
-
Perfect for single-day shoots or testing.
Weekly Rate (5 days, 8 hours/day): $4,000–$7,000/week
-
Best for extended projects with multiple captures.
Inclusions:
Mocap stage with optical system (OptiTrack).
Standard bodysuits and markers (up to 2 actors).
Basic calibration and setup assistance.
Optional add-ons (billed separately):
-
Additional actors: $40-150/hour per actor (Basic - Stunt).
-
Props or stunt rigs: $80–$1000/day
-
Remote directing setup: $150/hour.
Indies and Small Projects
If you’re an indie developer, small studio, or working on a passion project, we’re here to help bring your vision to life. We understand budget constraints and are committed to flexibility. Contact us to discuss your specific requirements, and we’ll provide tailored, reduced rates based on your project’s scope, timeline, and circumstances, ensuring professional-grade motion capture is accessible for your team.
Contact Us
If you are looking for a quote or need your questions answered dont hesitate to reach out.